Thank you to everybody for giving my game a chance. I even saw some YouTube videos of people playing. This update includes fixes to problems that I saw there and ideas that some players have suggested.
- The initial waves of enemies are a more forgiving now.
- A small pause is added when the clone dies so that players can more clearly see what happened.
- A dedicated run log that includes most actions on the board can now be found in the pause menu. In the future. More types of entries will be added.
- Dodge teleport skill now actually does something.
- Solved some problems with the level up panel: players would not be able to select an option or the message bubble would remain visible.
- When a player and an enemy clash into the same tile, there will be a text message to point that one before they jump on different tiles
- Some problems with the timer during pause have been addressed
There are still many problems to fix. I will try to bring another hotfix as soon as possible
