Hello Voyagers!
Just 13 hours after Early Access, we’ve got our first hotfix patch going live RIGHT NOW.
These are a few targeted fixes for bugs that players have been reporting during Launch Day.
Fixed an issue where Dedicated Servers could spawn less Sharks and Stalker enemies than intended
Instant Build does not properly pull from inventory even if the player has all of the materials
Clients (i.e. non-host players in multiplayer) would become unable to attack if they died while unarmed or with a spear
(BANDAID / TEMP FIX) Dedicated Server Browser now shows up to 200 entries
Note: We think there may still be more than 200 (vs previous: 10) active entries, but we are not 100% sure. Hopefully this will make it much more possible to find your server in the browser, but you may still need to filter + refresh a few times
We will have a part two fix coming near the end of the week to add Direct Connect via IP, assuming it passes testing
As a result of this patch, Dedicated Servers will need to update their version as well.
Thank you to everyone who’s been making our Early Access launch so special. Your feedback has helped us improve the game so much, and your excitement is contagious!

Please keep your clips, feedback, and bug reports coming!
And if you’re having a great time with the game, please consider leaving us a review on Steam - it’s a huge help for game discovery on Steam :)
See you on Thursday at 3pm PT for our Chill, Build, and AMA Twitch Stream!
- The Treehouse Team
