Source: Steam Community (opens in a new tab)
Release Notes
- Added Movement vfx
- Added HDR rendering support
- Added Game rendering optimization by removing redundant rendering pass
- Added Spatial compensation to item indicator positions so that they are more intuitive
- Fixed Round time being longer in later rounds
- Fixed Graphics where some monsters would be rendered blue for a while
- Changed Game Speed to 120%
- Improved UI position tracking performance
- Improved GPU memory usage
- Improved Shadow culling for better performance
- Upgraded Game Engine