- Added Mini map
- Added Height adjustment to item window so that it automatically adjusts
- Added Item combination hints to codex for locked items
- Added Spike monster to be priority enemy - archers and above will attack them first like red slime
- Added Text for codex to clarify the condition of codex registration of items
- Improved Class Upgrade text during Management Screen
- Improved field item indicators to less obstruct ui
- Improved items to stay after class upgrade
- Fixed Nightwalker item options missing (Evade and Increased HP)
- Fixed not being able to drag the game window
- News and updates
- O Holy Knight
- Build 0.1.2 Released
Source: Steam Community (opens in a new tab)
