Hey everyone, we just pushed another update.
Today's improvements:
- More accurate hit detection and dismemberment
- New enemy dodge animation
- Added "OUT OF STAMINA" text indicator to make it more clear that it's not a heavy attack
- Fixed shield blocking animation
- Fixed enemy stagger not always triggering
- Improved enemy animations when they get hit
- Stamina now regenerates slowly while holding the shield up
- Fixed bug where enemies sometimes froze when dismembered
Everyone's feedback is helping tremendously, so keep it coming!
