It's been brought to my attention that the final level had a major bug that made the boss very difficult. I've fixed the bug and also adjusted the balance so that the final level is easier.
v1.8.8.2024
-Adjusted difficulty of the final level
-Added more build time between waves
-Added more money reward between waves
-Reduced HP of some of the creeps
-Reduced HP of The Ironbourne phase 1
-Reduced firing rate of The Ironbournce phase 1 and 3
-Reduced number of targets that The Ironbourne can target
-Fixed glitch in which The Ironbourne phase 2 and 3 are spawning the wrong creeps
