Hello everyone!
The first version of the multiplayer beta test branch is now live!
To switch to the multiplayer branch, do the following:
Right-click on Runehaven in the Steam library and go to the "Properties" .
Select the "Game Versions & Betas" tab.
Check the "multiplayer-beta-test" branch.
Have fun!
Hosting a game
In the main menu, go to Multiplayer -> Host game.
Set the visiblity to FriendsOnly if you want friends to be able to join without an invite. Select Private if you only want invited friends to be able to join your game.
The rest works the same way as creating a new game in singleplayer.
Joining a game
This works similarly to other Steam games. The host can invite you or you can join the friend directly via the Steam friend list. You need to have the game running when doing this, I will work on making it possible to join a game when the game is closed.
Almost the entire codebase has been rewritten to make multiplayer work so you may come across bugs and other issues. So I will continue with testing and bug-fixing as well as adding some more features such as an in-game chat, optimizations, more hairstyles, body parts, etc. Also, an issue at the moment is that only the host player's inventory is saved at the moment due to the way the data is stored. I'm thinking of solving this by separating the world data from the character data so that you can create multiple characters that each have their own inventory locally.
