Hi! In this update, I have focused on making improvements and fixing bugs. I'm utterly thankful for all the awesome feedback that everyone has given, it has been of tremendous help and it's fun to hear your thoughts.
Changes
- Improved minimap by fading out rooms that are further away vertically. This makes it possible to distinguish overlapping rooms from one another.
- Fixed issue causing doors to push the player out of the map.
- Added door open/close animation.
- Fixed issue causing the left hand weapon to not update correctly when swapping the item in the left hand slot.
- Fixed issue causing items to not get dropped when dragging them outside the inventory.
- Fixed issues with stacking spell sounds.
- Added a notificiation regarding the dual-wielding feature in the tutorial.
- Fixed issue causing the interact key to not get re-mapped correctly.
- Fixed issue where the FPS indicator (when pressing F3) stopped working when pausing the game.
- Runes are no longer randomized each run. In the future, I might add some sort of hard-core mode where each rune sign gets randomized for the daring players.
- It is now possible to move while crafting spells.
As always, if you notice anything odd going on, have any suggestions or just have some thougths in general, feel free to let me know!
