Source: Steam Community (opens in a new tab)

Patch Notes - Version 1.4
New Content
- Weapons:
- Added Pirate Musketoon.
- Introduced Molotovs for explosive gameplay.
- World Additions:
- Treasure chests are now scattered across the island. Use them to replenish ammo and craft Molotovs.
- Missions:
- Second Mission:
- Renamed from "Muggy and Buggy" to "I Know Why the Rum Is Gone".
- Added dry tall grass, which slows player movement but can be burned with Molotovs.
Quality of Life Improvements
- Visual Adjustments:
- Swamp color palette tweaked:
- Shadows are now less dark for better visibility.
- Reduced bloom for a more balanced aesthetic.
- Performance Enhancements:
- Grass has been improved in both visuals and performance.
- New Level of Detail (LOD) optimizations on objects have improved FPS by ~30%.
- Added adjustable resolution settings for better customization.
- Gameplay Clarity:
- Tooltips added to checkpoints to clarify icons for dangerous and extremely dangerous creatures.
Known Issues
- Molotovs require further optimization and may cause minor lag.
- Undead pirate AI is in its early stages and will need future adjustments. This is just the beginning of their development.
- Loading screens may take some time to load. This is an issue that I am currently working on resolving soon.