Greetings, esteemed collaborators!
We've made some quick fixes and changes to address some of the feedback on the previous version.
Changelog
Changes
Changed Active Challenge UI to display large numbers as 100k instead of 100000
Increased duration for the 400k damage challenge from 20s to 30s
Updated Stage03 (Whitegrave Citadel) Hero's Ice Ball projectile to better visually adapt to other grounds aside from Stage03's
Fixes
Fixed Stage02's (Hidden Mines) Hero getting randomly stuck in between ability states
