Just posted a small patch, we're listening to your bugs and feedback and trying to improve things where we can. A massive thank you for all the feedback so far.
- Updated input buffer window for all player actions.
- Fixed midas appetite.
- Updated player prone attacks to only require 2 hits before transition to finisher.
- Added player transitions out of blocked reaction.
- Added lizardman interrupt attack when counter attack lands.
- Removed skeleton/lizardman blocking of counter attacks.
- Fix text for asleep and Russian menu
- Fixed lizardman king/queen descriptions (English only).
- Stop incorrectly detecting lots of pads as ps3 ds3s
- Fixed court card token icon on subsequent runs.
- Fixed cards in the shop flipping when using the mouse to select them.
- Fixed nav mesh in cave_level_01.
- Fixed nav mesh bug during dealer battle.
- Fixed 'ring of fulfilment' sometimes causing negative health.
- Mess with the supported monitor aspects to see if we can support more. Maybe ultra widescreen.