Work is ongoing behind the scenes on more content. However we're still tracking and fixing bugs you've been reporting in the forums. This is a minor patch that addresses some smaller issues we've been able to quickly deal with. Again thank you for all your feedback and bugs.
- OpenGL skin shader workaround for OS X/Linux
- Add a game cube controller windows profile
- Update our XInput dll
- Add some ps3 ds3 controller profiles back in
- Fix ds4 option button on Win/OS X/Linux
- Try a fix for gamepad vibration getting stuck on
- Fixed multiple 'haunted' curses leaving cards on the screen.
- Fixed achievement VO when loading a saved game.
- Updated stat cards so showing changes is consistent.
- Fixed 'view card' VO playing from shop 'sell' menu items.
- Fixed some VO.
- Fixed 'skeleton king sword description (english only).
- Moved/scaled spice models for food/gold.
- Fixed 'skeleton king sword' so it can't lifesteal from totems.
- Fixed spear traps so invisible hand can intercept them.
- Reflecting a projectile now adds to the hit counter.
- Fixed crash when dying and completing trap level simultaneously.
- Fixed a unity crash enumerating network interfaces on Linux