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1.0.3 Patch Is Live

Work is ongoing behind the scenes on more content. However we're still tracking and fixing bugs you've been reporting in the forums. This is a minor patch that addresses some smaller issues we've been able to quickly deal with. Again thank you for all your feedback and bugs.

  • OpenGL skin shader workaround for OS X/Linux
  • Add a game cube controller windows profile
  • Update our XInput dll
  • Add some ps3 ds3 controller profiles back in
  • Fix ds4 option button on Win/OS X/Linux
  • Try a fix for gamepad vibration getting stuck on
  • Fixed multiple 'haunted' curses leaving cards on the screen.
  • Fixed achievement VO when loading a saved game.
  • Updated stat cards so showing changes is consistent.
  • Fixed 'view card' VO playing from shop 'sell' menu items.
  • Fixed some VO.
  • Fixed 'skeleton king sword description (english only).
  • Moved/scaled spice models for food/gold.
  • Fixed 'skeleton king sword' so it can't lifesteal from totems.
  • Fixed spear traps so invisible hand can intercept them.
  • Reflecting a projectile now adds to the hit counter.
  • Fixed crash when dying and completing trap level simultaneously.
  • Fixed a unity crash enumerating network interfaces on Linux