We've been hard at work on the player's active and passive abilities system. Most of them will be available to try out in the demo. There is a list of the main changes and improvements:
PSI Abilities and Passives
- Added passive skill trees: Survival and Technician
- Survival passive skill trees: Stuning Strike, Improved Treatment, Energy Efficiency
- Technician passive skill trees: Hacker, Repairman
- Passive skills for active abilities that add new possibilities
- New PSI Ability: Telekinesis
- New PSI Ability: Psionic Barrier
- New PSI Ability: True Vision
- New PSI Ability: Bending of Light
- New PSI Ability: Fire Trap
- New PSI Ability: Lightning Strike
- New PSI Ability: Corrosive Blast
- New PSI Ability: Crimson Clot
- Berser PSI Ability was reworked
- Now, to hack complex digital locks or vending machines, you need to unlock a specific passive ability in the Hacker tree.

New weapons
- EMP Grenade
- Corrosive Grenade
- Nuke Grenade


Enemies
- New enemy: an armored security officer with a helmet and a shotgun.
- Mechanical enemies can now be temporarily disabled when taking electrical damage.
- After using the Bending of Light ability, enemies lose visibility of the player.
- Improved animation of getting up from the floor after falling from the Push ability.
- Cameras no longer see the player in dark places or when he uses Bending of Light ability.
- Uncollected enemy weapons are no longer saved and disappear after reloading.

Fixes and improvements
- New tutorial on upgrading player's character
- Enemy bodies now fly apart from grenade explosions
- When turning with an item in your hands, the item now always moves with the camera.
- Fixed issue with equipping weapons when picking up an item.
- Fixed a bug with double credits withdrawal for death.
- The circular panel has been improved to provide access to more abilities and items.
- Fixed a bug with installing software into the suit.
- Added status for dash recharge.
- The broken status for weapons dropped from enemies' hands.
- Broken weapons are no longer automatically bound to hotkeys.
- Reworked hacking buttons for all devices.
- Now when selling items the current selling price is visible on the screen
What's next?
We're working on environment and plot of the Science Bay beyond the demo. There you will find new challenges, enemies and weapons. Stay tuned!

