Update — October 10
Fixes & Improvements
Fixed Crossbow behavior at the end of battles — its ability should now work correctly
Further optimized projectile physics
Added maximum caps to several stats to prevent crashes, excessive values, and other unexpected issues
If an update invalidates a save from a previous version, the player will now still receive the experience earned from that run
Improved the readability of final values on the score calculation screen
Balance
Rebalanced the Big Beaver boss. It now fires fewer projectiles at the start of the fight, with a short delay between them instead of launching them all at once
Reduced the difficulty spike in Endless Mode Thanks for all your feedback! Please keep it coming — it helps us understand what needs improvement and make Ammossum even better!
