Update — October 2
Balance
Capped the maximum Mushroom Jellyfish radius. Don’t worry, Jellyfish fans — it’s still huge.
UI & Inventory
Fixed an issue where quick smelting an item from the inventory could automatically switch to another page
Destroying a combat railcar no longer causes the build to fall apart — active items now remain in their slots whenever possible
Fixed inconsistent railcar prices between the starting selection and the Alcossum station
Fixes
Fixed an issue that could cause weapons to randomly stop shooting
Fixed abrupt music transitions between scenes
Fixed liquid effects disappearing instantly when an enemy dies Thanks for all your feedback! Please keep it coming — it helps us understand what needs improvement and make Ammossum even better!
