Fixes
Fixed the issue where the functional description text for attributes like Poisoning Bonus, Bleeding Bonus, Burning Bonus, etc., was incorrectly referenced.
Fixed the issue where the Money Ghost Sect scheme appeared prematurely without Previous Events.
Fixed the issue where the [Serpent's Wound] debuff applied by [Viper Bow] was incorrectly assigned as a buff.
Corrected typos in the old man entrusting the protagonist storyline during [Championing the Weak] in Birds Valley.
Fixed the issue where [Old Song]'s model incorrectly referenced a later-game character model.
Fixed the issue where some character portraits were disordered in the dialogue review.
Fixed the issue where Ximen Xiang's [Strangely Colored Dish] displayed the [Gauze] icon, and adjusted the attributes it provides.
Fixed the issue where the mission progress for the Dragon Bay Crossing instance was not increasing.
Fixed the issue where the progress for the Boar Stronghold instance was not increasing.
Fixed the issue where the [Demon Subduing and Devil Vanquishing] passive of Demon-Subduing Kasaya Palm was not triggering.
Fixed the issue where non-player faction battles displayed the player's formation interface.
Fixed the issue where passive skills, follow-up attacks, and counterattacks could not be triggered under the [Silence] state.
Fixed the issue where the effects of the Eight Mystic Locks were not activating.
Adjustments
Optimized and adjusted the trait descriptions for Ximen Xiang and Zhu Huanner to avoid ambiguity.
Simplified the reinforcement mechanism for allied factions: Now, when an ally has characters available, they will be directly provided, bypassing the cumbersome probability calculation checks.
When challenging the Whale BOSS in Boar Stronghold, [Tang Caidie] will now provide reinforcement.
Restored some special tactical functional affixes for Qi Liuge and Ximen Xiang (requires a new save file to take effect).
Optimized the target selection algorithm for Luzhui's Inner Force skill: When the number of debuffs on potential targets is equal, it will now prioritize targets with a higher total number of debuff stacks.
Implemented some hidden equipment rewards in Boar Stronghold.
Adjusted the storyline and hidden rewards for the Dragon Bay Crossing instance, enriched some plot details, and implemented the related storylines and gameplay for the [Gambling Den], [Bun Shop], [Fortune Teller], [Goods Stall], etc.
