Source: Steam Community (opens in a new tab)
Bug Fixes
- Fixed a bug where the game wouldn't save weapon slots or firing modes between levels
- Fixed a bug where interacting with an item would allow you also to click "Take All" inside containers
- Fixed a bug where dying from the Void Crystalgeist would cause a crash
- Fixed a bug where you could not complete the Mule perk challenge
- Fixed a bug where Kane would not sell explosives
- Fixed a bug where you could enter doorways without being transitioned into buildings
- Fixed a bug where you couldn't damage "Cultist Ritual Tech" for the "Witch Hunt" quest
- Fixed a bug where completing Curse Bringer Pt. 2 would reward the wrong weapon
Changes
- Sleeping now restores energy and health based on the duration of sleep
- Once complete, you can now buy quest weapons from Kane (requires a merchant reset to take effect)