Source: Steam Community (opens in a new tab)
New Songs
- Added ???????? by ???????
- Added ???????? ?????? ?????? by ???????
- Added an OVERDRIVE difficulty chart to ENGINEDESTROYER
- Added ASDF by Doin
Gameplay Changes
- Added chart constants
- We heard your feedback and have introduced chart constants to the game. We hope that each chart's difficulty is now more accurate to what they should be.
- Added the -aprilfools command line argument to enable april fools content manually when outside the week of April Fools
- Added 2 new achievements
- Updated Gear note debounce to be handled by input and not handled by notes
- Updated the Song Wheel UI
- Song length is now shown, and flashes orange when between 3-5 minutes, and flashes red when above 5 minutes
- Updated radar values for the Gimmick stat
- Updated credits
- Many optimizations to the game
- Fixed hold notes z-fighting
- Fixed notes updating a frame later than they should
- You may have to update your visual offset for this!
- Fixed Gear visuals working incorrectly sometimes
- Fixed loading screens getting stuck when quitting out of charts
- Fixed the hexagonal loading screen getting stuck (hopefully, again)
Chart Developer Changes
- Added a new stage background (check documentation for more information)
- Added the CHART_LEVEL_STYLE metadata field, can take one of many values (which are included in documentation)
- Added the MUSIC_SOURCE field to chart metadata
- Added GetPlayerNoteColorHex to chart mods lua
- Added debug information when invalid notes are being loaded from a chart
- Fixed falling back to 0 when using negative time/beat-based mods and events
- Fixed GetNoteDataOfType for multiple strings in an array not working, by moving it to GetNoteDataOfStringTypes
- GetNoteDataOfIntTypes exists for consistency but acts the same as GetNoteDataOfType