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Recent Updates!

Hey folks, we've been super busy working on Signs of Life, here are the updates we've made to the game over the last few weeks:

New Content:

  • Added many types of craftable blocks
  • Added some new hats and hairs
  • Added more options for fonts, small/medium/large
  • Throwable bricks (http://www.playsignsoflife.com/images/brickThrow.gif)
  • Added Assault Rifle with corresponding ammo
  • Added new mob underground that floats over to ya and pops.
  • Added dodge roll, double tap forward, we'll work out rebinding soon
  • Added glowstick recipe
  • Added LED recipe
  • Added a craftable hoe that can remove grass from tiles, also pulls out grass seeds
  • Added grass seeds
  • Added recipes for energy cannon, energy shotgun and tesla rifle
  • Added recipe for the Blunderbuss

Bug Fixes:

  • Added a better crash logger
  • Fixed a bunch of rare crashes
  • Added auto-run option in the settings menu
  • Fixed some issues with saving
  • Fixed a bug that would dupe tiles with the firestarter
  • Fixed an issue that would cause some items to get lost
  • Fixed an exploit/bug with crossbow ammo
  • Fixed minor artifacting on asteroids on main menu
  • Fixed a crash related to not having a sound device
  • Fixed a bug that would copy inventory from one character to another when switching characters
  • Tweaked lighting above ground a bit to make it more natural

Gameplay Changes:

  • Made the torch equippable, shows up in the gadget slot (slot 4), equip it and right click on a background tile to attach it.
  • Changed behavior of some mobs to stop them from piling up quite so much.
  • Spitter spit no longer affects spitters
  • Mobs should no longer spawn anywhere that has a player-placed background.
  • Tweaked mobs to make them spawn in less annoying places (Shouldn't spawn in the pod or on inorganic materials)
  • Scissors and saw now require copper instead of iron
  • Capped the width/power of the laser pistol
  • You can now swing melee weapons through platforms
  • Brick oven now requires bricks instead of brick slabs to craft
  • Pod no longer automatically generates on existing worlds after you've destroyed it
  • Added item drop on death toggle, press "t" to open the console, then type /toggledropitems
  • Added a toggle command to disable mob destruction, /togglemobdestruction
  • Added brick/mud brick smelting recipes
  • Upped drop rate of biofuel on pupa and saltpeter on larval eggs, increased the at-generation amount of pupa/larval eggs, and increased the spawn rate of pupa/larval eggs. We likely will need to do more with the way the pupa/eggs spawn as they are still too hard to find (they only spawn on mud).
  • Doubled the length of the spitter melee DoT, halved the damage.
  • Added stone and mushroom deposits to the surface area during world-gen

UI/Graphics:

  • Made it so you can scroll through the scroll slots by clicking the appropriate number repeatedly
  • You can now drop items on containers to put them inside
  • Made gems stackable
  • Project window amount font switched to the small font
  • UI element positions are now saved between sessions
  • Ammo type/ammo in clip now saved between sessions
  • Added feedback effects for when melee weapons hit blocks
  • Misc work on weapon effects
  • Updated copper sword sprites
  • Squished the scroll slots a bit closer together to make the UI better for people at lower resolutions.