Item Weight - This isn't technically a new feature, but as we've added item weights to more items it will probably start becoming more apparent sooner rather than later. Right now, melee weapons, armor and shields have item weights, but in the coming patches more items will have item weights. This will be a long-term balancing act, so definitely let us know your feelings.
The crafting menu has been reorganized and additional filtering buttons have been added in order to make navigating the recipes easier.
Added a defense display bar to the bottom of the equipment window
Added an encumbrance display bar to the bottom of the equipment window
Balance Changes
You are now immune from damage while dodge-rolling
Hog bite damage increased from 25 to 40 damage
Puncher (Armored orange guy with the tongue) damage increased from 25 to 50 and now blocks player movement unless dodge-rolling.
Bug Fixes
Possible fix for blue screen issue experienced by some players
Wrist laser now properly uses energy while digging blocks from the background
Fixed an issue that would cause your selected weapon to switch to the wrist light or map after a dodge roll or holstering the weapon
You can no longer use your wrist gadgets while respawning
You can no longer place/remove torches outside of your grab range
Fixed an issue with the required energy display for some weapons that would result in the wrong amount being displayed when max energy was increased with a battery
Fixed an issue that would cause the thermite gun/flare gun sound effect at the character select screen
A lot of other small things that I forgot to write down