Hey everyone, in this week's patch there is a new item, some balance changes and a rescaling of the XP requirements for the levels!
🔥 New Item - Tiara of Sellemaine
❗ Consumables can now be sold for 50% of their purchase price.
❗ XP requirements for level rescaled - to a more gradual increase, in general will require less XP per level (see image at bottom of post for comparison).
❗In Versus setup timer increases by 5s, at rounds 2, 5 and 8. (will be tuning this outside of weekly patch in future for quicker iteration)
⚖️ Balance
Assassin
- Tier 1/2 effects switched around.
- Tier 5 Power required from 50 to 60.
Berserker
- Tier 4/5 power required from 20/40 to 25/50
- Fervour cost from 10 to 12
- Greater Rage cost from 10 to 8
Necromancer
- Drawn units now have 0 capacity cost and halved Power. (Previously was halved capacity cost and 0 Power)
Pyro
- Fireballs no longer blocked by Berserker class. (Still blocked by enraged units)
Hydra
- Chance to split from 15% +1x Power to 15% + 2x Power. (Tier 3 bonus from +2x to +4x)
Items
- Crystal Ball from 3 to 5 units revealed.
- Grand Prize from 2 to 3 capacity.
- Goblet of Greed from 75% to 100% Power to XP.
- Health for Wealth from 6 to 8 gold per life lost.
- Barracks now also gives 5 capacity tokens.
