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Progress Report: 3-15-2015

Hey everyone,

Just wanted to post a quick progress report on the upcoming release. Today I hit "content complete" for level 4, which means the release of level 4 is imminent. I just got it out to some testers, and will spend the next few days squashing bugs and filling in some holes, and then I should be able to push the update out some time this coming week.

This update will add Level 4, The Bog of Agony, as well as a few new enemy types native to that locale. Once this update is out and major issues are fixed, I'm going to turn to doing a polish pass on how weapons/weapon upgrades work. Currently I'm not thrilled with that system, and it feels a bit sloppy/haphazard. My current plan is to remove the super-charger "currency" and simply make those upgrades more expensive (so maybe they require 4-5 weapon upgrade tokens). I'm also considering changing the upgrade system to being level based (more kills with a weapon lets you level it up). I think this might be more interesting than the current system, but does lose the "treasure hunt" aspect of finding parts.

Anyway, just thinking out loud there. Either way, priority one is getting Level 4 out to everyone this week, and then I can worry about fixing up weapons and adding in a few more demon powers.

-Sean