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Still trudging along...

Hey everyone. Long time no vague update without an official release date. Well, consider this a vague update without an official release date! I just wanted to let everyone know that the game is still marching slowly along. Slow, but forward. I actually had a very productive July 4th weekend (amazing what one extra day away from the commute/day job wil do). I'm cautiously optimistic that there is a non-zero chance this will be the last announcement that doesn't include more content. If you want an idea how trying to finish this game has been, go watch the most recent season of Game of Thrones and follow Stannis's arc. That's pretty much how I've felt driving this thing toward completion these past few months ;)

So here's the current release plan. I've cut things down to 6 levels (there is a 7th, but it's not really a full level so I don't want to call it one officially). I'm trying to wrap up levels 5 and 6 (5 is currently playable-ish, and boss art/animation is complete but not hooked up, 6 still needs to be laid out, but primary art is done, including boss art). In addition to finishing that up I'm finshing up the story-boards for the remaining two animated cinematics (which I think will be pretty cool). Once I get the level content done, I'll do an update for early access customers that includes some gameplay changes as well. That way I can be gathering feedback and tweaking that while the cinematics are finalized and voice-work is done. Then... the game will actulaly be released! I'm still not sure when that will be, because I'm still at the mercy of my day-job, but I'm really pushing because I can see the light at the end of the tunnel. Anyway, hopefuly have more soonish, but one way or the other it's coming.