Hey everyone,
Just a quick little announcement to explain how I plan on doing updates. Since I'm a one-man shop, I have to split my time between cool stuff that I can iterate on and release quickly (ie: gameplay features, balance stuff...) and slow stuff that ends up being even cooler down the road (new bosses/enemies/anything art related and levels).
As such, I'm going to try to strike as much of a balance as I can. What that will likely look like is a day or two where I post quick updates/iterations followed by a day or two where I seem to be dead. I'm not dead, I'm just sculpting/rigging/animating or something equally monolithic. For example, today I sat down and did most of the rigging on the boss for level 4, which is the only major component of level 4 that isn't done yet, and I want to get that level out as soon as I can.
So yeah, like i said, just wanted to give everyone a heads up as to what my plan of attack is.
-Sean