IMPORTANT: old guns go away in this update. you now absorb the souls of fallen enemies, which turns into various weapons. there is no tutorial (as exlained below), so if you don't read how to absorb said souls (also below) you're going to have a bad/boring time!
Just pushed a preliminary versin of the update I mentioned to the experimental branch. If you'd like to try it out, switch over and load it up. Here's the important things to know:
Back up your save games if you care about them. They will upgrade to a new format and potentially be unusable in the older builds. They might still work, now that I think about it, but they are untested, so just assume they won't.
This is a very VERY experimental build. Its probably super buggy at best, but I wanted everyone to get to see the stuff I showed at the Whippering Indie Cup last week as soon as I could.
Weapon upgrades are still around, but don't work... so just ignore them, they'll be updated to work with the new weapon system soonish.
There is no tutorial for the soul blaster yet, it will come later
To absorb souls (the ghosts) into the soul blaster, hold the weapon select button (defaults to left shift), and click the fire button. This will all be made clearer (and the button renamed) in a future update
Colors are going to be off. I disabled the old buggy tone-mapping, and will be coming up with a better solution later. also, lighting is in flux... this is the experimental branch after all.
soul balance and look isn't done yet... not even close.
demon powers are still being reworked
don't bother trying to shoot the souls, you either absorb them or let them fade away. i'll be making this clearer (visually and mechanically) soon.Anyway, let me know if you find any obvious bugs, and if they aren't already on my list I'll add them and make sure they get addressed.
-Sean