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Update Released for Mac Gamepad Issues

Hey Everyone,

I've been pushing out rapid updates this week to address issues as we approach the official launch/exit of early access, which will be July 27th. One I wanted to specifically call out, because its slightly bigger, is that I changed a bunch of things related to how the gamepad controls work. Turns out, the 360 controller is much different on Mac vs Windows, even once you get a working driver.

Previously, it wasn't really working at all on Mac. That was my reward for not specifically testing gamepad on that platform... lesson learned. That should no longer be the case. In fact, both should now work the same, but be on the lookout for weirdness. If buttons don't map correctly in the controlls menu on either platform (ie: you press the A button and it tells you you pressed the dpad, or anything like that) please let me know. Like I said, I'm 90% sure I got it all right, and I ran my own tests, but any change to something like that makes me nervous so I wanted to give fair warning.

-Sean