Hey all! We've been super hard at work on Star Racer, and we have a pretty big update for you all!
This update includes tons of balancing changes, bug fixes, and polish updates.
Features
- Time Trials: They are now basically complete! You can race to record your ghosts, and your fastest times will be uploaded to the steam leaderboards. Your best times will also be saved and counted towards unlocks for some characters.
- Supernova maneuver: If you manually boost immediately after executing a drift boost, you will perform a supernova. This is a huge boost in speed, and it will drop a mine behind your vehicle, damaging any other vehicle who drives through it. Be careful though, it takes a lot of energy.
- First Place Bombing: If you are in first place, towards the end of the race, the authorities want you to lose, so they will start shooting bombs at you! Avoid them at all costs if you want to win!
- Added a new track called Frozen Corkscrew.
Balance Changes
- Luca has slower top speed, but much faster boosts.
- Neon has much faster boosts, but they have dramatically slower durations
- Zhara has much slower top speed, but her speed scales better with capsules. At full capsules, she is one of the faster vehicles, but at no capsules she is one of the slowest.
- Automaton accelerates extremely fast, but also stops extremely fast as well, making it's movement all or nothing.
Bug Fixes
- Allow you to retry in the middle of time trials and quick races now works.
- Fixed vehicles not exiting flight mode when touching the track sometimes.
- Fixed vehicles getting stuck in geometry when impacting them at high speeds.
- Music now properly plays when returning to the menu.
- Dialogue no longer carries over between races.
- Fixed braking during starting boost causing vehicle to stop immediately.
- Fixed sprites flickering at some angles.
Please help us out by checking out the changes and letting us know what you think. We are in the home stretch, and want this game to be as much fun as possible! Please note that not all of the content is finished. We still have a few more tracks to build, and lots of event races to complete.
Thank you all!
