Hey y'all!
Behold, another update again! More tweaks and changes responding to the demo feedback such as Mouse Sensitivity and some hitbox changes, as well as a new Moron Mode setting adding some of this stupid Yellow Paint everyone's been yelling about.
BETA v0.8.2 Changelog:
GENERAL GAME CHANGES
- Added more comical particle effects for damaging an enemy
- Hitting maximum fervour puts a giant super-cool sign on your screen
- Added a Yellow Paint Assistance in 'Moron Modes' that labels where to go in levels
- Fixed the Moron Modes setting UI remaining on-screen when Game Starts
- The cursor is now slightly transparent to see things easier
- Added Mouse Sensitivity to the Options menu
- Enemy Markers are no longer flipped
- Lowered Smoke amount on chainsaw & boosted range of damage
- Increased the hitbox for the Hanahakill
- Exploding barrels are red now
CAMPAIGN CHANGES
- Bloodied up an important door (E1M1 Part1)
- Added popup hint text for the garden Double Doors (E1M1 Part1)
- Added some more signs (E1M1 Part3)
- Fixed Save Icon covering End of Act screen
- Secret Areas are now hinted at with a Secret Eyeball marker
- Fixed variable issues with Saferoom Relationship segments
ENDLESS MODE CHANGES
- New menu music added for the Endless menu
KNOWN ISSUES
- Will be rebuilding current weapon selection setup for using mouse wheel at some point
- Add inverting Y (the scoundrels)
Have a nice week everyone - keep sending me bugs and feedback on the discord!
https://discord.gg/Fkwq5zeamq
Sayonara!
- Elias
