CHANGES:
-Weekly mode now uses a new fully predetermined upgrade system, You'll now have to pick between the same upgrades as everyone else.
-"""improvements""" to weekly mode difficulty and randomness.
-Initial mag size increased for weekly mode.
-Weapon trucks now generally appear every 6 waves, i.e after each level transition/boss fight.
-Weapons stay on the ground longer (2 -> 5 minutes).
-Improved some low resolution HUD scaling.
-Improved how SMARTER BULLETS works with some weapons.
-Removed AA guns.
FIXES:
-Weekly mode is actually playable.
-Attempting to fix the dreaded wave manager crash
-Fixed bullet pop-in.
-Fixed opacity issue with upgrade icons.
-Gunship spawn timer fixed. Shooting it down after wave 12 will now properly give you some short respite from it.
-Bombs now destroy turret orbs.
