This release targets a few bugs, and a few edge case, but the primary focus is not as visible. This build is focused on setting up the save system to be expanded. Additionally, the issues limiting the ship upgrades are going into testing in the next few days. Excited to see how people interact with them.
- Normal and lower Difficulties have had a second starting roll added to their economy discount to all for a clearer price difference in items produced at one location.
- Above Normal Difficulty can find that they may need to move locations more often to find the best deals.
- Fuel Transactions are now all logged in the wallet.
- Distress beacon edge fixed.
- Not being centered on a location when running out of fuel fixed.
- Minor UI adjustments.
Start getting your agent and faction reputation up, as the favor system is get a fair amount of love.
