This update is mostly focused on save file damage. Adding a few more checks during the running game vs. only being ran at load.
Thank you for all of the feedback, testing, and bug reports.
Updates
- UI Updates - Minor adjustments to the Top HUD, mostly font sizes - Minor adjustments to Contract Mission Selection Panel - Minor adjustments to the Social Media Panel
- Tutorial Updates - Tutorial Triggers have been expanded to allow for more flexibility - Distress Beacon Tutorial added
Balance
- Adjust the cost of Cargo Gadgets to make them inline with ship costs
Bugs
- Moved the Save file damage checks to key change points while the game is running
- Fixed an issue with fuel burn being reduced to 0, now the lowest burn rate is 1
