Found a few elements that are more closely tied to this feature than the next and wanted to get them out quickly.
Thank you for all of the feedback, testing, and bug reports.
Updates
Save / Load Screen now shows Map Type, if present
Modability Improvements:
Location name setup more resistant to mod issues
Location Map Graphic logic has been improved to better allow for graphic mods
Setting up for allow more of the shaders in the game to be moddable
Minor UI Tweaks
More Localization work, focused around Edge Scrolling and Map Types
Bugs
Addressed an edge case in Modding Location Map Graphics with png's
