Hey everyone!
In the last post, we promised to update the look of the game, and now it's time to report on it.
Level Redesign
We finished redesigning the level and are really happy with the results. Everything looks like a hand drawn picture, and the difference between 3D and 2D elements is barely visible.


Hand redesign, new Weapons and animations
The hand was also changed, now it has all 5 fingers! It allows us to make each weapon distinct from each other. And with the help of talented animator, we managed to make animations better and much more interesting!



(some work in progress animation for a weapon)
New enemies, levels and bosses
We started working on a second level for the game: an abandoned circus! It will be bigger to include larger amount of enemies (bigger in sizes too) and allow you to use movement mechanics more freely.

Right now, we've made walls and small decorations for it, but in the upcoming weeks it will receive a lot of new decorations and enemies.
Want to see all the changes in action? Check out our Steam Store page!
We made a new trailer with a new track, and it includes all the changes + some more stuff:
https://store.steampowered.com/app/2617870/PSYCHOFINGER/
Thank you for sticking with us! We'll try to make devlogs a regular thing to keep you posted about the state of the game <3
