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Tinkerlands v0.3.0.0

NEW

- Added 301 new items.

- Added 230 new interactables.

- Added Day Island.

- Added Night Island.

- Added Enchantment system.

- Added a new NPC: The Enchantress.

- Added 20+ unique Runes.

- Added Roof system.

- Added Mounts.

- Added Weather system.

- Added NPC portraits.

- Added NPC friendship system.

- Added 'Transmutation Cube'.

- Added corrupted text support.

- Added dictionary support to un-corrupt corrupted text.

- New savefile system that uses a single file instead of multiple files. This should reduce the conflicts with Steam cloud and make it more robust in general.

- Added 'Rookie Fishing Rod'.

- Added unique rewards for reaching max amity with each NPC.

- Added 16 new combinations with already existing accesories.

- Added 'NPC has died' message when a NPC dies.

- Added NPC Gifting.

- Added new fish.

- Added maps for all mandatory islands.

- Added maps for some optional islands.

- Added 'Mystic Island'.

- Added tops that act as light sources.

- Added window tops.

- Added new traps to the game.

- Added new traps to the Electrician shop.

- Added a new slot in the player's equipment for Hooks.

- Added a new slot in the player's equipment for Mounts.

- Added secret tiles that can be dig with a shovel to obtain secret items.

CHANGES

- Updated navigation system, which now uses maps for individual cells.

- Compass no longer rerolls the whole navigation map, but a single cell.

- Removed 'Developer Note #2' drop.

- Added 'Developer Note #3' drop.

- Updated some mob statues placeholders that were left behind.

- Updated 'Grasslands Theme' song.

- Updated 'Main Menu' song.

- Updated some GUI icons.

- Re-designed gamepad integration for a smoother experience.

- Re-designed most enemy banners visually.

- Re-designed several NPC sprites.

- Re-designed several interactable sprites.

- Re-designed several item icons.

- Added descriptions to some buffs that were missing them.

- Pumpkin floor can now be picked up with a shovel.

- Updated teleport offsets.

- Improved teleport VFX.

- Updated some items sound effects.

- Revisited most of the NPC dialogues to make them feel more natural.

- Added new dialogues to most NPCs.

- Each NPC now has different items that they love and hate, for gifting purposes.

- Updated NPC dialogue GUI to be bigger and include the NPC's portrait.

- NPC clothes are now obtainable.

- Added 'Mana Sickness' when stealing MP.

- Tops now have descriptions to let players now that they can be placed.

- Added a touch of bloom to certain biomes of the game.

- Added new guides to the 'Where to go next?' quest.

BALANCE

- NPCs can now die.

- NPCs can now fight with nearby enemies.

- Each NPC now use their own weapons to defend themselves.

- NPCs now get more damage and HP throughout the game.

- Reworked game's economy.

- Reworked combat balance.

BUGFIXES

- Fixed Jungle's dungeon entrance appearing inside the walls.

- Fixed some enemies death particles.

- Fixed some pressure plate sprite offsets.

- Fixed NPCs not showing their hands correctly.

- Fixed several weapon descriptions not being accurate.

- Fixed different localization entries.

- Fixed enemies fireballs always doing crit damage to clients.

- Fixed ghosts from Ghostlands not having gore particles.

- Fixed goblins from Goblin Island not having gore particles.

- Fixed NPC clothing not syncing properly in multiplayer.

- Fixed visual glitches with mist in the Swamp.

- Fixed fishing rods not being affected by the sounds volume.

- Fixed some enemy attacks being able to hit between different regions.

- Fixed a crash that would occur when hiting a segmented enemy with certain weapons.

- Fixed the rotation algorithm of segmented enemies.

- Fixed the 'C' button not working properly sometimes to open the crafting menu.

- Fixed some teleport platforms not working properly.

- Fixed recursive cables not working properly sometimes.

- Fixed a bug that could make an item disappear in the GUI under certain conditions.

- Fixed a bug that would prevent certain islands from appearing even with the conditions met.

- Fixed minecarts not being affected by the sounds volume.

- Fixed weapons attack speed not being properly calculated.

- Fixed entities item use speed not being properly calculated.

- Fixed some projectiles with tracking not working properly in PVP.

- Fixed a bug with walls where tilesets weren't properly applied.

- Fixed some z-sorting problems with some interactables.

- Fixed some structures with overlapping interactables.

- Fixed a bug where islands wouldn't be correctly deleted.

- Fixed a bug where enemies wouldn't spawn properly.

- Fixed different crashes when travelling to different islands.

- Fixed 'Low Specs' mode not rendering properly under certain conditions.

- Fixed some Codex entries that were incorrect, or not working properly.

- Fixed some NPCs displaying "Default" as their dialogue message.

- Fixed a bug where enemies wouldn't spawn If the host is in the Town biome.

- Fixed tops not being destroyed when the underlying object was destroyed.

- Fixed some accesories crashing the game when activated under certain circumstances.

- Fixed some crashes related to NPCs using certain items.

- Fixed a crash when creating a new player after being playing the game before.

- Fixed a bug where the screen wouldn't update after switching resolutions.

- Fixed a bug where item's description would disappear after using the item.

- Doors are now taken into account when pathfinding.

- Removed arrow splash vfx from projectiles that are not arrows.

- Reworked some enemy projectiles.