- Fixed bug causing player limbs to drift away from body while game is paused.
- Fixed bug preventing southpaw stance from loading at the start of gameplay.
- Fixed bug keeping user from taunting in southpaw stance.
- Fixed bug preventing punch sound effects to play when user is knocked out.
- Fixed bug causing parry inputs to be stored in memory and triggered when user resumes blocking.
- Fixed bug causing player to continue moving when left stick is in neutral position.
- Base movement speed slightly increased (from 1.35 to 1.5).
- Dash distance slightly decreased (reduces more with low stamina).
- Jab speed slightly increased.
- Addressed bug causing AI to randomly fly out of ring (could still occur but very seldom)
- Lowered muscle spring values of ragdolls in attempts to fix bug that causes players to fly out of ring (could still occur but very seldom)
- Rage meter toggle added to Fight Settings menu.
- Fight Settings menu added to Party Games.
- Knockouts can no longer be achieved with jabs.
- Prototype iteration of flexible ring ropes.
- Expansion of Settings menu (only Player 1 has access to the following settings via pause menu)
- Game settings panel (due to change)
- Slow motion toggle
- Motion blur toggle
- Camera settings panel
- Camera zoom toggle
- Camera height dropdown
- HUD settings panel
- Player indicator toggle
- HUD Type dropdown (off, world space, or overlay)
- Audio settings panel
- Music volume
- Pain sound effect toggle
- Game settings panel (due to change)
Source: Steam Community (opens in a new tab)
