- Brand new terrain generation. Much more realistic, physically based terrain generation.
- The trees are alive! 8 species of tree each with their own preferred environments. They grow up, seed the next generation, and die naturally. You can collect their seeds to plant them, change the environment to affect how they grow, and farm them for the best source of power (currently) in the game.
- Automatic building construction with drones. They’ll find resources in your storages to assemble buildings and tear down deconstruction sites and put away the items in storages that accept them.
- Reworked start to the game without the tower crane. Choose where you want to start building and create more flexible factories when all your stuff doesn’t live in one central store. Cranes are still a tech upgrade later in the game.
- New optional in-game tutorial. The “new player start” walks you through the start until you build a garage; you can then save and continue the game from the tutorial or start over and do it your own way.
- Limit One construction mode pauses crafting when there is one product in factory storage making it easy to craft on demand.
- Beacon auto-hide makes spreading beacons over a larger area much easier because drones will no longer find beacons when they run out of resources.
- Lots of small QoL changes and bug fixes. In my experience the game plays smoother now than it ever has.
- News and updates
- Icaria
- Icaria Demo Update 3!
Source: Steam Community (opens in a new tab)
