
What’s New
Added Night Version of the Forest Location
Veteran hunters can now experience the familiar area in a completely new way.
New Enemy Faction – Cultists
Cultists perform their mysterious rituals in the night forest. But stay alert while observing them from the shadows - someone might already be setting up an ambush for you.
Some hunters claim that cultists possess a strange aura that negatively affects everyone around them. For now, these are just rumors.
New Boss – The Bear
This dangerous predator also prowls the woods at night.
Two new achievements related to this boss have been added.
Halloween Event Returns!
Collect anomalous pumpkins and unlock unique cosmetic rewards.
More details in a separate announcement.
Other additions:
The artifact container at the base now emits radiation if it contains an artifact - so you won’t forget to sell it.
Weapons now have a subtle vibration effect during sharp movements.
Enemy hit sounds are now clearer and audible from any distance for better feedback and awareness.
Several new loot items added.

Changes
Slightly reduced wolf and boar damage across all difficulty levels.
When scanning an item with the PDA, it now clearly states that at least one sale is required to display its price.
UV flashlight burst (both handheld and underbarrel) now deals a small amount of damage to demons in addition to stunning them.
Added more distinct sound cues when bandits prepare to throw grenades or dynamite (pin/igniter sounds).
The sound of a grenade hitting the ground is now louder.
Zakharich now pays 999 rubles for all items in high demand instead of 2x the base price, making most of them much more profitable to collect.
Dog’s health now slowly regenerates outside of combat on Normal difficulty and instantly after combat on Easy. When at critical health, he still requires healing.
The artifact container is now displayed in the inventory layout.
Shotguns now deal significantly more damage when hitting limbs.

Fixes
Fixed incorrect texture of PMM and Saiga ammo when using certain camo skins.
Fixed a bug where a bandit could spawn inside a campfire in one of the forest camps.
Fixed a bug that sometimes prevented Zakharich’s initial insurance dialogue lines from playing.
Fixed a bug where long guns could be accidentally sold when their muzzle entered the sell zone while being held by the foregrip.
Fixed a bug that made some outhouses in the Forest inaccessible after one of the previous updates.
Fixed a bug preventing some settings (combat music, subtitles, body visibility) from being toggled in the main menu.
Fixed an issue where boss spawn chance was sometimes calculated incorrectly.
Fixed a bug where gaps in fences at the Garage Co-op location could be blocked by other objects.
Various minor fixes and improvements.
