This build has a lot of stuff and moves Slyders closer to a releasable and polished state, which is why I increased the build number from 0.1.x to 0.2.x.
The focus is on general polish in all areas, some new features, and necessary additions like settings, localization, gamepad support, etc. A lot of work also went into new maps, enemies, and content for the release version, but here in the patch notes, I will only list things that are noticeable in the demo.
- added Forge: items of the same type can be combined to increase their rarity
- reworked Upgrade screen: it is now a skill tree that can also unlock new perks
- localization for English, Chinese, French, German, Japanese, Korean, Portuguese, Russian, Spanish
- added Gamepad support (I could only test this with Xbox Wireless Pad, so please tell me if you have any issues with others)
- most features like menus, skills, weapons need to be unlocked by completing achievements
- new Perks: sandworm Sandy, frog fighter Freddy (not in demo), Power Sword (not in demo)
- added chest demons: they sometimes spawn and drop gold and crystals. Catch them before the time runs out. Bosses no longer drop crystals.
- UI/HUD graphics rework. Some new art (like the perk images) was AI generated to better match the cartoon style of the game. Feel free to post your feedback.
- reworked settings menu with more options
- added screen resolution, fullscreen toggle
- updated music and polished sounds and mixing
