- Add the logic of demobilization
- Add the buttons to open the divine power and map.
- Add the logic of defense tower range
- Optimize the display of insufficient wood and food.
- Optimize and add character panel information prompts
- Optimize the display of the dissatisfaction trend icon in the quota interface.
- Adjust the timing of Lightning Divine Punishment in the prologue to prevent the problem of running out of wood and causing the script to get stuck due to using it in advance.
- Adjust the logic of pause and resume by pressing the same button.
- Fix the waste problem when the protagonist gets transportation resources from scarecrows.
- Fix the issue of moving the next settlement/resurrection talent refreshing.
- Fix the decimal point problem of proficiency
- Fix the resource display, excess resources will no longer be displayed in the UI interface, and will be recovered after construction is completed.
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