- Increase the number of ways that pawns can avoid combat when it occurs.
- Increase the time control of the squad working independently.
- Added in-game darkness adjustment.
- Add dialogue
- Merged resource creation into construction.
- Improved the display of squad position modifications.
- Improved and adjusted the display of the Light Force.
- Improved the logic of team changes for migration guides.
- Optimise in-game values
- Optimise squad battle logic.
- Optimise squad rest logic.
- Optimise the information refresh of the straw management interface.
- Optimise ai sidewalking regression.
- Fixed bug with aiming at death.
- Fixed bug with searching the warehouse.
- Fixed low level buildings applying consumables from high level buildings.
- Fixed bug where overriding upgrades didn't consume dark spirits.
- Fixed a bug where calls could not be made without being in the aperture and the game could not continue.
- Fixed the bug that fighters can't act as foreman.
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