Hey Everyone,
Here's another update that should fix more bugs highlighted by the community. There are also some small QoL changes.
Hotfix 0.1d
- Fixed a case where enemies would walk through walls
- Fixed being unable to place buildings near units in garrisoned bunkers (The cause of most of the broken building placement reports)
- Fixed Fleet Support Earned not displaying the correct value
- Fixed the beam cannon not requiring the correct amount of resources
- Fixed connectors sometimes not routing correctly when dragged near other connectors
- Fixed localization breaking when the game opens, causing levels to not load
- Fixed the size of the barracks's blocked area
- Fixed The Physicist unlocking research they shouldn't have access to...yet
- Robotics will now correctly generate 6 effort instead of 4 from biomes
- Fixed the lvl 3 Thruster not showing the correct cost
- Power and water pickups should now carry across to saved games
- Fixed ship energy not being correct on load
- Fixed ship research numbers displaying incorrectly
- Fixed alt tabbing while multiselect is active causing control problems
- Fixed the captain panel unpausing the game if you have tutorials on
- WASD won't move the camera while in the save/load menu
- Small fixes to the GUI
Let me know on Discord if you experience any more issues or if you have any suggestions.
