Hey Everyone,
Just a small update to fix some extra bugs that weren't included in the 0.1.1 release.
Updates and Fixes
- Fixed unit avoidance not immediately running for units that have just been created or on load
- Fixed life support not correctly applying its effect on upgraded Habs
- Fixed captain energy sometimes being incorrect for respawned captains
- Improved base connections on load
- Reduced the cost and cooldown of some tier 3 skills
As always let me know on Discord if you experience any issues or if you have any suggestions.
