Hey Everyone,
Here's another bug fix update to address some bugs/issues raised by the community. Let me know on Discord or the Steam forums if you encounter any more bugs or have any suggestions.
0.2b
General
- Minor adjustments to the rate that overcharged drills mine
- Some more buttons have click sounds and other small GUI changes
- Removed some options for The Survivor that don't apply to The Humans or aren't currently working for The Survivor(The Warlord's ship boarding)
- Fixed the flame tower's damage in the GUI not updating immediately when its heat changes
- Fixed resources being reduced when the blueprint of a factory is loaded in a save
- Fixed drill overcharge time resetting if the overcharge button is clicked more than once
- Fixed Hexatite Bearings not impacting drill time correctly
- Fixed the Assembly Module being impacted by nearby modules
- Fixed beam towers being able to be placed on top of buildings and not blocking other buildings
- Fixed cancelling factories under construction removing storage
- Fixed crystals reappearing in loaded saves that were destroyed by robot drills
- Fixed resource -> effort trade ignoring your effort storage limit
Map Editor
- Fixed wall placement and overall building overlap detection in the map editor
- Fixed being unable to place drill mines on top of crystals in the map editor
- Fixed being able to see the range of lost/unclaimed towers
