Hey Everyone!
We're thrilled to share some exciting updates and improvements that we've made in Sporeborn Dark over the last few weeks. New dev log #14 focuses on improving the user interface, adding an in-game feedback form and adding a statistics screen upon completing the game as well.
Big changes:
- Updated user interface
- Added a dependency between stamina and hunger
- Added an in-game feedback form
- Added a statistics screen upon completing the game
- Performed visual polishing, level generation adjustments and tweaks to existing game objects
Smaller changes:
- fixed issues of a persistent heartbeat after restarting the game
- fixed issues with a black screen and game crash when closing the elevator with a monster inside
- fixed issues with bullets hitting dead monster's corpses
- fixed incorrect sequence: death message followed by victory in an elevator
- fixed an issue where canceling the reload animation allowed aiming but didn’t stop the reload process