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Tales of Maj'Eyal 1.1.3 aka "Oh Christmas Troy!" is released

So my minions, have you been naughty?

If you have, then here is your Santascape gift: Tales of Maj'Eyal 1.1.3 ! See http://te4.org/
Your launcher should automatically update your game so no need to redownload it all (on Windows).

Since I wanted to give you all a little present in addition to boring bugfixes I've rushed a little on something I wanted to do for a long time:
A new Doomed tree that gives them some nice & fun utility!

The Roguelike of the Year 2013 poll is still running, if you like ToME, go help it there (and check out all those other nice games too!): http://roguelikedeveloper.blogspot.fr/2013/12/request-for-votes-ascii-dreams.html
Also the modules contest is still running too: http://te4.org/contest/vote/2013

Release highlights:

  • New Doomed tree
  • Many important fixes

Expanded changelist:

  • New Doomed tree: One with Shadows
  • Fixed dying as you win the Derth arena
  • Fixed correctly dying while killing the chronolith twins
  • Added the missing unlock text for Madness
  • Sanctum portal has a message about requiring the orb of many ways
  • Fixed achievements borders ingame for various difficulties
  • Corrupted Shell also provides 20% armour hardiness
  • Wait longer for login
  • Fixed the video options dialog
  • The game will detect if it was not started sucessfully (up to the main menu) last time it was run and automatically enable safe mode in this case
  • A few sanity paranoid code checks
  • Moderators are shown as such
  • Achievement tiles for most online events

Merry Santascape to you all!
Ho, Ho, Ho ... *SPANK*