Tales of Maj'Eyal

Netcore Games

Released
Dec 12, 2013
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Tales of Maj'Eyal 1.7.6 "Woops" is released!

    My minions, I am happy and proud to give you Tales of Maj'Eyal 1.7.6 ! See This is the update of shame! I managed to induce a nasty nasty bug that broke the item's vault in 1.7.5. This is the fix for it so I can now finally go back to publish Lost Land test. I am sorry for the de

  2. Developer post

    Tales of Maj'Eyal 1.7.5 "Before the Storm" is released!

    My minions, I am happy and proud to give you Tales of Maj'Eyal 1.7.5 ! See This update fixes various things and most importantly provides new hooks and modding tools that are needed for Lost Land. "But DarkGod please let us test Lost Land!" Actually this patch's main goal is just

  3. Developer post

    Lost Land Beta soon! Next dlc already in the works! What the hell DarkGod?!

    Hello my minions! So it's been a while, far too long even, but now I'm finally rea.. **out of nowhere, a wild minion appears and grabs DarkGod, shouting, "WHERE IS LOST LAND? GIVE IT TO ME NOW!!!"** Ok ok my wild minion, just let me finish! As I was saying, I'm finally ready to s

  4. Developer post

    Tales of Maj'Eyal 1.7.4 "Wandering Star" is released!

    My minions, I am happy and proud to give you Tales of Maj'Eyal 1.7.4 ! This release adds a new class and a new class evolution, amongst other updates, fixes and balances ! Don't forget to help ToME on Patreon too if you wish ! Add a new hook/callback, ActorAI:aiTalentTactics/call

  5. Developer post

    Tales of Maj'Eyal 1.7.3 "Creepy Crawlies" is released!

    My minions, I am happy and proud to give you Tales of Maj'Eyal 1.7.3 ! This release adds support for japanese & korean translations, and many fixes, balancing and support for addons stuff. Amongst them a solution (hopefully) to the slowness some people experienced in the prev

  6. Developer post

    Tales of Maj'Eyal 1.7.2 "Evaporating Ghouls" is out!

    My minions, I am happy and proud to give you Tales of Maj'Eyal 1.7.2 ! This is a very simple bugfix release to squash a nasty bug that slipped in 1.7.1, very sorry :( Don't forget that you can support ToME on Patreon too if you wish :) Fix for Rocket Pod in Embers of Rage Fix a b

  7. Developer post

    Tales of Maj'Eyal 1.7.1 "Ghoulish Evaporation" is out!

    My minions, I am happy and proud to give you Tales of Maj'Eyal 1.7.1 ! This is a simple bugfix release to squash 'em evil bugs! Don't forget that you can support ToME on patreon too if you wish :) Add a way for the game to try and load (and fix) savefiles with errors (usually due

  8. Developer post

    Tales of Maj'Eyal 1.7.0 "Necrotic Translations" is out!

    My minions, I am happy and proud to give you Tales of Maj'Eyal 1.7.0 ! Now I promised a Necromancer rewrite some time ago, and it is now finally here! Rejoice for they are now more complete, fun and deadly than ever! (disclaimer: yes this means you'll also get murdered by necroma

  9. Developer post

    Tales of Maj'Eyal 1.7.0 BETA7 is upon you!

    My minions, The 7th beta of 1.7.0 is now available! If you want to check it out, hop on the Steam Beta interface (right click game => select Betas) and select the Beta Testing branch by putting in the password: omfgbugseverywhere Please, try to keep all bug reportings on ToME'

  10. Developer post

    Tales of Maj'Eyal 1.7.0 BETA6 is upon you!

    My minions, The 6th beta of 1.7.0 is now available! If you want to check it out, hop on the Steam Beta interface (right click game => select Betas) and select the Beta Testing branch by putting in the password: omfgbugseverywhere Please, try to keep all bug reportings on ToME'

  11. Developer post

    Tales of Maj'Eyal 1.7.0 BETA5 is upon you!

    My minions, The 5th beta of 1.7.0 is now available! If you want to check it out, hop on the Steam Beta interface (right click game => select Betas) and select the Beta Testing branch by putting in the password: omfgbugseverywhere Ok I promise this is the last time I slip a new

  12. Developer post

    Tales of Maj'Eyal 1.7.0 BETA4 is upon you!

    My minions, The fourth beta of 1.7.0 is now available! If you want to check it out, hop on the Steam Beta interface (right click game => select Betas) and select the Beta Testing branch by putting in the password: omfgbugseverywhere Please, try to keep all bug reportings on To

  13. Developer post

    Tales of Maj'Eyal 1.7.0 BETA3 is upon you!

    My minions, The third beta of 1.7.0 is now available! If you want to check it out, hop on the Steam Beta interface (right click game => select Betas) and select the Beta Testing branch by putting in the password: omfgbugseverywhere Please, try to keep all bug reportings on ToM

  14. Developer post

    Tales of Maj'Eyal 1.7.0 BETA2 is upon you!

    My minions, The second beta of 1.7.0 is now available! If you want to check it out, hop on the Steam Beta interface (right click game => select Betas) and select the Beta Testing branch by putting in the password: omfgbugseverywhere Please, try to keep all bug reportings on To

  15. Developer post

    Tales of Maj'Eyal 1.7.0 BETA1 is upon you!

    My minions, The day of the Necromancer is drawing near! While 1.7 is not yet released .. its first beta is! If you want to check it out, hop on the Steam Beta interface (right click game => select Betas) and select the Beta Testing branch by putting in the password: omfgbugsev

  16. Developer post

    Upcoming patch 1.7 big feature preview: New Necromancers!

    Hello my minions! So, I have announced in the past that Necromancers will be getting an update, and they "soon" will! But it is not a simple update, however, it is more like a near-total rewrite. So, I wanted to go over them a bit to give you a feel for what's coming. Necromancer

  17. Developer post

    Tales of Maj'Eyal 1.6.7 "This Is Not A Dinosaur" is released!

    My minions, I am happy and proud to give you Tales of Maj'Eyal 1.6.7 ! See I am very sorry about the summoner's bug (which is fixed in this release), I was so sure it was already fixed that I took some time off before doing 1.6.7 :'( Sorry for the annoyances! Don't forget that yo

  18. Developer post

    Tales of Maj'Eyal 1.6.6 "Vaulted!" is released!

    My minions, I am happy and proud to give you Tales of Maj'Eyal 1.6.6 ! See This release is rather big, with quite some focus on reducing the felt "godmode" of the AI and some corner-cases of scalings. Madness mode starts with more gold and HP. But don't worry you'll die anyway Fi

  19. Developer post

    Tales of Maj'Eyal 1.6.5 "The Long Dark" is released!

    My minions, I am happy and proud to give you Tales of Maj'Eyal 1.6.5 ! See Adjust melee damage to re-emphasize importance of equipment tier and weapon base damage Fix Searing Light range Add unarmed damage display to Actor tooltips for NPCs that are unarmed Change minimum unique/

  20. Developer post

    Tales of Maj'Eyal 1.6.4 "The Neverending Story" is released!

    My minions, I am happy and proud to give you Tales of Maj'Eyal 1.6.4 ! This is a quick-fix release for a very nasty bug. Upgrading is vital. Now that you've all enjoyed 32-chambers vault a lot, I will gracefully allow you to get the others back. Also, fixes the never-ending map g