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Tales of Maj'Eyal 1.2.0 aka "The Exercise of Vital Powers" is released!

My minions, I am happy and pround to give you Tales of Maj'Eyal 1.2.0 ! See http://te4.org/
Your launcher should automatically update your game so no need to redownload it all.
If your launcher didn't self-update correctly, just redownload it from the homepage and overwrite it.

Enjoy and have fun in Eyal!

Don't forget to help ToME by with donations ( http://te4.org/donate ) !

Release highlights:

  • Savefiles from 1.1.5 are not compatible, added a message to display this with a link to download 1.1.5
  • New smaller tactical overlay
  • Huge number of graphical improvements
  • Many new/rebalanced egos and artifacts
  • Numerous improvements to many classes: Mindslayer, Brawler, Sun Paladin, Berserker, Alchemist, Archmage, Oozemancer
  • New class: Skirmishers that blend slings and shield
  • Change to ammo, it now automatically replenishes on move
  • Improved Nightmare/Insane scaling & difficulty to be somewhat more fun
  • Many new quality of life improvements for melee starts
  • Ingame installation of new addons/modules
  • Many new quality of life improvements for addon makers
  • New death screen, this is important as people die a lot ;)
  • Friend list to stay in touch with your buddies

Expanded changelist:
Too long for a Steam post, you can find it at http://te4.org/blogs/darkgod/2014/05/news/tales-majeyal-120-aka-exercise-vital-powers-released along with the trailer!

Enjoy your many future deaths my minions!