Windows and Linux staging build has been updated to v0.0.675 with the following changes:
Gameplay
Food buff durations increased
Woodcutting added - Ash saplings available in Edenmar
New Wands and Stave items added
Balanced Eviscerate damage
Balanced item equip skill requirements
Crafting workbenches added for Carpentry, Armoursmithing, Tailoring, and Brewing
Increased water breathing potion duration
Reduced drop rate of Explorer's hat
Removed Clint Rocksort vendor items (placeholder)
Reduced Tome of Nature skill requirement
Umberhide enemies are now more social and will assist in combat
Balanced Dragonleaf spawning rate
Balanced Copper Node spawning rate
Increased Fireball damage
Increased enemy Bite damage
Increased armour of Threadbare cloak and Threadbare trousers
Kyrvan's Visage is no longer provided as a quest reward
Environmental
Continuing Coldpeaks zone build-out
Graphical
Hover outline when cursoring over interact-able mobs/NPCs/props
Night-time is now slightly brighter
Improved rain and rain splash effects
Audio
Balanced Campfire sound range
Waterfall and crafting areas in Erstesdorf now have sound effects
Bug fixes
Searing Wound no longer procs on caster when performing healing spells
Expected damage output re-added to ability tooltip
Removed cast duration on using mana potion
Crafting professions were not showing tool/bench requirements
Telegraphs for 0 second casts are no longer shown
Performance
Tweaked distant object culling in Attenmoors and added missing objects to culling groups - this should improve frame rate in the area
Misc
Option to report player chat
Terms and conditions, Privacy Policy and Code of Conduct will prompt at first launch of game
