Fixed an issue where the Passive Skill [Consume Mastery] was unable to be used.
Fixed a bug with the Relic [Protection Ring] where if the ring is on cooldown and the player changes form, it would cause a bug that prevents the form change from being completed.
Fixed the cooldown time of the Relic [Protection Ring] which was not working as described.
Fixed an issue where sometimes when a transformed Zlime is attacked and loses all health, the game would freeze and the player would not be teleported back to base.
Fixed an issue where the boss Ifrit would sometimes fall into the lava.
Fixed various other minor bugs.
Build and release context
Steam update times within 24 hours of this post. Matching dates do not confirm which build it describes.