Source: Steam Community (opens in a new tab)
News Updates
- Stagger System Overhaul - Added a stagger bar to all enemies. When the bar fills up, the enemy will be staggered for 1 second.
- Enemy Attack Indicator - Added a white flash effect to enemies right before they attack, making it easier to dodge.
- Added a cancel button for consuming the wrong enemy in the "Transform Replacement" menu
Balance Changes
- Adjusted Zlime's base Attack from 20 to 25.
- Adjusted the Attack calculation formula for better balance.
- Changed the damage calculation formula for Pets/Summons from Player's Attack to
Player's Attack x Player's Skill.DMG.
- World Boss Debuff Resistance: Reduced debuff resistance of all World Bosses from 60% to 30%.
- World Boss Status: Slightly decreased attack and defense of World Bosses.
- Golden Chests and World Boss Chests: Guaranteed to drop at least Rare-grade relics.
Relic Changes
- Summoner Ring: Increased Pet/Summon attack damage from 10% to 20%.
Bug Fixes
- Fixed various UI display issues.
- Fixed Minotaur's Focus skill, which was not providing the correct stat bonuses as described.
- Fixed a bug where relic effects would persist after combining the same type of relic with NPC Artey.
- Fixed typos and other minor bugs.